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Counterspell
Tier 3control

Ur Control

UR Control

Featured list~$573mtggoldfish-none

Overview

"Ur Control is a mono-focused permission deck built on hard countermagic, anchored by Counterspell and Mana Leak and backed by Fire // Ice and Lightning Bolt to kill creatures and burn at instant speed. Fact or Fiction and Accumulated Knowledge bury opponents in card advantage, keeping countermagic live while the deck stabilizes. It grinds with Grim Lavamancer, exiling graveyard fuel for turn-by-turn pings, then closes with Prophetic Bolt for damage and selection or with Morphling, an untapping finisher shielded by open mana for counters."

Game Plan

UR Control wins by doing almost nothing in the first two turns and making that emptiness hurt. The opening plan is to hold permission mana, Counterspell and Mana Leak, while spending cheap instants to stay ahead: Lightning Bolt and Fire // Ice answer the first threat, and Impulse or Accumulated Knowledge finds the missing piece. Once the opponent is forced to tap out or commit a meaningful spell, a counter trades for it and the deck rebuilds through Fact or Fiction on the end step. The card-advantage engine compounds: each Accumulated Knowledge draws more than the last, and a resolved Fact or Fiction, even when the opponent piles favorably, refuels the hand enough to keep counters live for the next two turns. Standstill accelerates that math by punishing the opponent for developing their board at all, while manlands like Mishra's Factory and Faerie Conclave chip away as threats that never trigger the enchantment.

The clock is thin by design. Grim Lavamancer converts the graveyard stuffed with spent instants into a recurring source of one-damage pings, forcing the opponent to spend removal on a one-drop or absorb steady chip damage. When the game is locked and the opponent's hand is exhausted, Prophetic Bolt closes the last few points while digging four cards deep for whatever counter or removal is still needed. Morphling arrives as the game-ending finisher in lists that can afford the five mana, protected through every combat with its activated abilities and kept out of burn range by paying blue to adjust its toughness. The deck rarely wins quickly; it wins by rendering every line the opponent has moot, then delivering damage from sources they cannot meaningfully interact with.

Key Cards

Core engine & flex

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Sample Decklists

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mtggoldfish-none

1st PlaceJun 5, 2026
DannyFC

DannyFC

TCG

Mainboard (60)

$358
Creature (2)
$39.80
Instant (34)
$132
2Impulse
$5.841U
4Fire // Ice
$8.921R1U
4Mana Leak
$3.401U
2Counterspell
$5.14UU
2Prohibit
$0.601U
1Disrupt
$0.36U
1Misdirection
$48.073UU
4Incinerate
$1.401R
1Fireblast
$2.674RR
Land (24)
$186

Sideboard (15)

$215
Est. Total$573

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Monthly Italiano Aprile @ Italy
1st PlaceMay 14, 2026
Afk44444_davide

Afk44444_davide

TCG

Mainboard (60)

$597
Creature (7)
$88.50
1Morphling
$44.703UU
Instant (26)
$108
Artifact (3)
$165
Land (24)
$236

Sideboard (15)

$111
1Anarchy
$2.452RR
4Annul
$10.52U
2Earthquake
$2.18XR
1Hydroblast
$4.44U
1Masticore
$42.634
Est. Total$709

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Event @ Krakow (Poland)
1st PlaceFeb 7, 2026
Jerzy Pawłowski

Jerzy Pawłowski

TCG

Mainboard (60)

$431
Creature (3)
$84.50
1Morphling
$44.703UU
Instant (30)
$136
4Counterspell
$10.28UU
1Disrupt
$0.36U
3Fire // Ice
$6.691R1U
2Mana Leak
$1.701U
2Repulse
$0.362U
1Stifle
$35.30U
1Urza's Rage
$1.792R
Sorcery (2)
$0.36
Artifact (2)
$4.72
Land (23)
$205

Sideboard (15)

$90.31
Est. Total$521

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Archetype Anatomy

Based on 150 decks with known dates2021-05-11 to 2026-06-12

Mana Base

Average24.3lands
Median24lands
Range20–29lands
Spells35.7avg non-land
Based on 150 decks (All-time)

core Cards(>80%)

fringe Cards(<30%)

28%
1.4x
25%
3.1x
24%
1.4x
23%
1.9x
23%
1.1x
21%
2.6x
17%
2.1x
14%
2.0x
13%
1.1x
12%
1.6x
12%
1.1x
11%
4.0x
9%
2.9x
8%
3.2x
8%
1.3x
7%
1.7x
7%
1.0x
6%
1.8x
5%
2.1x
4%
1.8x
4%
1.8x
3%
3.6x
3%
2.0x
3%
3.0x
2%
3.0x
2%
2.7x
1%
4.0x
1%
4.0x
1%
3.0x
1%
3.0x
1%
2.0x
1%
1.0x
1%
1.0x
1%
1.0x
1%
1.0x

Sideboard Anatomy

flex Sideboard Options(30-80%)

Annul
78.9%
2.6x
Blue Elemental Blast
63.1%
2.6x
Pyroclasm
62.1%
1.9x
Red Elemental Blast
59.6%
2.0x
Pyroblast
59%
2.2x
Hydroblast
56.5%
2.2x
Overload
44.9%
1.8x
Phyrexian Furnace
42.6%
1.8x
Tormod'S Crypt
42%
1.8x
Teferi'S Response
30.8%
1.7x

fringe Sideboard Options(<30%)

Shattering Pulse
22.5%
1.1x
Hibernation
20.5%
1.3x
Misdirection
18%
1.5x
Nevinyrral'S Disk
15.6%
1.3x
Powder Keg
12%
1.3x
Slice And Dice
8.9%
1.5x
Anarchy
8.8%
1.2x
Mana Short
7.3%
1.1x
Chill
6.2%
1.8x
Ivory Tower
5.8%
1.6x
Stifle
5.3%
1.1x
Deep Analysis
4.9%
1.7x
Chain Of Vapor
4.7%
1.3x
Fact Or Fiction
4.7%
1.0x
Earthquake
4.2%
1.4x
Dodecapod
3.7%
2.2x
Rejuvenation Chamber
3.6%
1.8x
Cursed Totem
3.5%
1.0x
Envelop
3.3%
1.0x
Stroke Of Genius
3.3%
1.0x
Turnabout
3.3%
1.0x
Propaganda
3.3%
1.8x
Arcane Laboratory
2.9%
1.7x
Perish
2.4%
1.3x
Dust Bowl
2.4%
1.0x
Tsabo'S Web
2.3%
1.5x
Pyrokinesis
2.3%
1.8x
Engineered Plague
2.3%
2.0x
Naturalize
2.1%
2.1x
Divert
2.1%
1.5x
Aura Flux
2.1%
1.3x
Dominate
2.1%
1.0x
Urza'S Rage
2%
1.2x
Undo
1.8%
3.0x
Meltdown
1.7%
1.0x
Interdict
1.7%
1.5x
Bottle Gnomes
1.7%
2.5x
Rushing River
1.6%
1.6x
Gush
1.6%
1.0x
Chainer'S Edict
1.6%
1.0x
Haunting Echoes
1.6%
1.0x
Upheaval
1.6%
1.0x
Masticore
1.5%
1.0x
Fire // Ice
1.5%
1.6x
Duress
1.5%
1.5x
Morphling
1.4%
1.0x
Grim Lavamancer
1.3%
1.6x
Starstorm
1.3%
1.0x
Gainsay
1.3%
1.8x
Repulse
1.3%
1.0x
Zuran Orb
1.2%
1.0x
Blood Moon
1.2%
1.0x
Black Vise
1%
1.0x
The Rack
1%
1.5x

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