
Uw Midrange
Hatebears Midrange
Overview
"A white-blue hatebears deck that deploys Mother of Runes, Meddling Mage, and Silver Knight to build a protected, disruptive creature board, then uses Standstill against reactive opponents or Armageddon to strand them without mana once the creatures are down. Weathered Wayfarer rebuilds the land count after Armageddon while the clock keeps ticking, and Exalted Angel closes as a morph that dodges early removal before flipping for a life-gain buffer. Mana Leak and Memory Lapse buy the time the lock needs."
Game Plan
UW Midrange opens as a disciplined white aggro-control deck that layers disruption onto a proactive creature base. Mother of Runes and Meddling Mage arrive in the first two turns to shrink the opponent's options, with Mother of Runes shielding the board from targeted removal while Meddling Mage names the key spell threatening to derail the game plan. Silver Knight and Whipcorder fill out the curve as resilient, matchup-punishing threats, applying clock pressure while the interaction suite of Swords to Plowshares, Mana Leak, and Memory Lapse answers anything that slips through. The engine crystallizes when Standstill lands behind a creature already attacking: the opponent pays three cards or takes lethal, a dilemma that buys the time needed to set up the deck's true reset: Armageddon cast from a position of board dominance, stranding the opponent in topdeck mode while the creatures keep swinging free. Weathered Wayfarer fuels the mana needed for that pivot by tapping to search up lands whenever the deck's own count trails the opponent's.
The backup and grind plan runs through Exalted Angel. Played face-down on turn three to dodge instant-speed interaction, it morphs into a 4/5 flying body that gains life for every point of damage it deals, racing any damage-based strategy and blanking the burn spells that would otherwise close the gap. Mother of Runes keeps it targeted-removal-proof turn after turn, and Memory Lapse buys a full extra turn by tucking the opponent's answer back to the top of their library. Against artifact and enchantment decks, Disenchant provides the clean answer that keeps the board clear of hate pieces. The full picture is a deck that wins either by strangling the opponent's mana with Armageddon at the peak of its board advantage, or by grinding through attrition behind Exalted Angel's life buffer until the creature count overwhelms whatever is left.
Key Cards
Core engine & flex
Sample Decklists
Rafael Retamal
Mainboard (60)
$1212Creature (20)
$367Instant (11)
$36.38Sorcery (2)
$29.22Enchantment (3)
$28.71Land (24)
$751Sideboard (15)
$85.45Affiliate link. We may earn a commission at no extra cost to you. Details
apodepueblopaleta
Mainboard (60)
$1229Creature (21)
$385Instant (10)
$35.96Sorcery (2)
$29.22Enchantment (3)
$28.71Land (24)
$751Sideboard (15)
$54.97Affiliate link. We may earn a commission at no extra cost to you. Details
Slotherine
Mainboard (60)
$1216Creature (18)
$348Instant (14)
$53.40Sorcery (1)
$14.61Enchantment (3)
$22.34Land (24)
$777Sideboard (15)
$105Affiliate link. We may earn a commission at no extra cost to you. Details





